Chomp: Sharks of the Seven Seas
Game Memo

Rev: 2008Oct07

Prepared by: Tim Turner

Project by:
Jordan Charette
John Kalberer
Tim Turner
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Concept:
The player is a shark, eating their way through every opponent in the ocean in a comical feeding-frenzy.

Gameplay:
The player steers their shark through the ocean, growing in size and eating power.  They may eat fish, sharks, or people. The game features powerups to enhance the player's abilities.

Features:
   -Comic presentation/ fun theme
   -Sandbox world
   -Advanced AI
   -Engaging graphics
   -Multiplayer battle mode

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Overview:

Player Motivation:
Consume everything in their path, making their shark grow and become more powerful.

Genre:
Shark simulator. Similar to a 3-D space shooter in playing style, with a large sandbox game component.

Unique Selling Points:
Game is upbeat and comic interpretation of a rarely choosen genre.  This unique combination provides a special selling point. Contains simple, action-based gameplay in an expansive free-play environment.

Licence:
None

Target Customer:
Medium-core gamers,  age range 15-30.  People interested in socially risque gameplay (i.e. comedic depiction of shark attacks, sans excessive graphic depiction) 
 
Competition:
“Jaws Unleashed” for Playstation 2.  This is the primary competition, it is a serious 3D game which recieved poor reviews. 
"Mad Shark" flash game (http://www.shockwave.com/gamelanding/madshark.jsp).  This is a 2D flash game.

The primary seperation between Chomp and these games is Chomp's ultra-humorous take on the genre.  Rather than parrot the serious ultra-realism of our competitors, Chomp is a purely satirical take on the subject.  Combining this with motion-based input through a Wii-mote, Chomp promises an energetic and mentally captivating gameplay experience.

Target Hardware:
PC
Wiimote

Design Goals:
Action-based:  Game is centered around action-based interface and game-play.
Sandbox: The game is largely a free-play world.
Visually Interesting: Game is appealing to the eye.
Technology-Driven: Game stretches limits of design team’s abilities.
 
Characters:
Chomp - The protagonist, a generic shark on a mission to consume all in order to become the king of fish.

Sharky - The Salty old pirate who runs the game's item store.

Poseidon's Angel's Dolphin Gang - The leather-and-chain wearing biker-gang dolphins are recurring antagonists who pose major challenges to the player.

Other characters are generic aquatic enemies or food sources.