Arbor Vitae
Xbox Live Indie Game (C#/XNA)
Arbor vitae is an action arcade game written in C# and developed for the PC with XBox 360 controller support. The player defends a growing tree from a horde of hungry bugs, toxic polluion, and a (sometimes) helpful woodpecker. The player controls a triangle-shaped nanobot and can issue 4 basic commands to a flock of AI controlled nanobots.
DEVELOPMENT STATUS:
Completed 2009
VITAL STATS:
Language: C#/XNA
Platform: Xbox
Dev Time: 4 Months
Designer: John Kalberer, Tim Turner
NOTEABLE FEATURES:
*Adaptable Finite State Machine Engine controlling multi-layer Finite State Machine.
*AI for friends and foes.
*Dynamic randomly generated growing tree.
*Top 20 worldwide, 2008 Imagine Cup, Game Development Category
DEMOS AND CONTENT: