Chomp - Sharks of the Seven Seas
PC (C++)
Originally a space combat game, the development team had a good sit-down and asked ourselves what we really wanted in a game. What we really wanted was to eat things. So now it's about sharks. Sharks and eating stuff. The gamer plays the role of a shark out to take on the whole ocean. Development focus is on fun and comedic effect. This project is now completed, although we may make minor tweaks now and again.
My primary role on this team was documentation and Artificial Intelligence.
DEVELOPMENT STATUS:
Completed 2009
VITAL STATS:
Language: C++
Platform: PC
Dev Time: ~1 year
Designer: John Kalberer, Jordan Charette, Tim Turner
NOTEABLE FEATURES:
*Lots of stuff to eat
*Highly portable, highly reusable graphics platform.
*Highy scalable/adaptable game platform.
*Artificial Intelligence, Flocking Tree
DEMOS AND CONTENT: